Showing posts with label Angry Birds. Show all posts
Showing posts with label Angry Birds. Show all posts

Thursday, May 16, 2019

WATCH: 'Angry Birds 2' sneak peek


The birds are back and they're teaming up with the pigs.

Angry Birds, the gaming phenomenon that has captured the world's imagination, is getting a second shot at the big screen with "Angry Birds 2: The Movie" directed by Thurop Van Orman. 

This time around, the angry birds face a brand new threat as they discover a third island near Bird Island and Piggy Island. It will take the combined might of Red (Jason Sudeikis), Chuck (Josh Gad), Bomb (Danny McBride), Mighty Eagle (Peter Dinklage), Silver (Rachel Bloom) and their enemies, the green piggies led by Leonard (Bill Hader), his assistant Courtney (Awkwafina), and techpig Garry (Sterling K. Brown), to defeat this new foe. 

Star Josh Gad, producer John Cohen, and director Thurop Van Orman recently came to the 72nd Cannes Film Festival to promote the new movie. They were joined onstage by some of the movie’s international star talent, including Sergey Burunov, who voices “Leonard” in Russia; Enzo Knol and Irma Knol, as Holland’s “Chuck” and “Bomb’s Mom,” respectively; and Sonia Plakidyuk, playing “Fuchsia” in Ukraine.

"Angry Birds 2" rolls out globally starting in August 2019. 

source: news.abs-cbn.com

Thursday, August 20, 2015

'Angry Birds 2' targets Asia growth by going local


LOS ANGELES - Finnish mobile gaming company Rovio Entertainment, best known for its high-flying "Angry Birds," is hoping to rebound from a tough 2014 and to expand in Asia by tailoring its games to draw local consumers.

After reporting a 73 percent drop in its 2014 earnings due to a decline in the licensing of the "Angry Birds" brand, and cutting about 110 jobs, Rovio is focusing on going local, the company's chief commercial officer Alex Lambeek told Reuters this week.

"(We have the) building capability to scale into parts of the world where we haven't been strong in the past and a big part of that is actually working with partners, not trying to do everything ourselves," said Lambeek, who joined the company from Fox International Channels in April.

"Angry Birds," which was released in 2009 as a mobile game and fast became a hit, allowed players to fling an array of birds at pigs using a virtual slingshot.

"Angry Birds 2," released last month, adds more characters, high-definition scenes, options to pick which bird to fling and the ability to compete with friends.

China accounts for a third of the nearly 40 million downloads of "Angry Birds 2" since July 30, making it the top market. That is in line with the first "Angry Birds," which Rovio said has seen nearly one billion Chinese downloads, out of what the company says is a total of 3 billion game downloads since 2009.

For Birds 2, Rovio partnered with Chinese mobile gaming company Kunlun Inc to make changes within the prompts and language used to target the way Chinese players are used to gaming, Lambeek said.

Chinese customers "want to be spoken to and listened to in their own language with their own specific humor," he said.

One example was recruiting Chinese actor-singer Li Yifeng, 28, to market the game and offer fans who have a Kunlun login the opportunity to play against him. In Taiwan, players can log into the game using Facebook and Yahoo accounts.

Last week, Rovio appointed a new director to oversee the company's expansion into India, where around 500,000 users have downloaded "Angry Birds 2."

Lambeek said Rovio will be working with India's mobile phone operators to draw consumers who may have lower disposable income, by making in-game purchases more affordable.

Rovio hopes the new game renews interest in the brand ahead of May 2016's "The Angry Birds Movie."

source: www.abs-cbnnews.com

Monday, June 8, 2015

Angry Birds maker, Lego sign toy deal


HELSINKI - Finland's Rovio said on Monday it had signed a deal with Danish toymaker Lego to launch a line of Angry Birds building blocks as a bid to revive its ailing licensing business based on the popular mobile game.

Rovio, whose 2014 earnings fell 73 percent due to a drop in licensing the Angry Birds brand on toys, clothing and sweets, said the release of the Lego toys would coincide with the premiere of its full-length Angry Birds movie in spring 2016.

The Angry Birds game, in which players use a slingshot to attack pigs who steal birds' eggs, is the No. 1 paid mobile app of all time, but the brand has been losing appeal and Rovio has struggled to produce new hit games.

The company is hoping the upcoming 3D movie will help the toy business turn back to growth.

Rovio recently cut about 110 jobs, or 14 percent of its workforce.

source: www.abs-cbnnews.com

Monday, November 17, 2014

Prince William wants you to play Angry Birds


Prince William teamed up with the makers of Angry Birds to release a new game on Monday that will highlight the dangers of illegal poaching for animal species from elephants to anteaters.

The British royal warned about the "illegal slaughter or tens of thousands of animals" and said the trade in animal parts was helping to fund criminal gangs and even extremist groups.

"These species are being pushed to the brink of extinction due to poaching. These magnificent creatures will die out in the wild during my lifetime if we do not take notice now," he said in a recorded message.

The game is called "Roll with the Pangolins" -- anteaters that are hunted for their meat and their scales which are used in traditional medicines.

It will be available to an estimated 200 million Angry Birds players worldwide and Monday marks the start of a week-long tournament in the game.

The prince, whose charity United for Wildlife is organizing the initiative along with Angry Birds makers Rovio Entertainment, urged players to come together to "save magnificent creatures,"

Despite a ban on the trade of pangolins caught in the wild, United for Wildlife said more than one million of them have been traded in the last decade and the animal is at risk of becoming extinct.

source: www.abs-cbnnews.com

Thursday, October 2, 2014

All-star cast of Angry Birds film revealed in unlock


Fans of Angry Birds have discovered a reveal within the game: by slinging one billion birds, fans had the chance to unlock the voice cast and get a sneak peek at the new look of the characters of the upcoming Angry Birds film.

Jason Sudeikis will lead the cast as Red, a bird with a temper problem. Josh Gad, in his first animated role since the global smash hit "Frozen," plays speedy Chuck, and Danny McBride portrays the volatile Bomb. Bill Hader has joined the pork side, Maya Rudolph will play Matilda, and Peter Dinklage will play the legendary Mighty Eagle.

“With two-and-a-half billion gamers around the world, Angry Birds is one of those brands that can drive massive fan engagement. That’s why we wanted to bring this unlock to the fans first. Our filmmakers are cooking up a hilarious movie, and we know these fans can’t wait to see how they’re going to bring the Angry Birds’ story to life on the big screen of movie theaters,” Dwight Caines, president for theatrical marketing for Sony Pictures, said in a statement.

The upcoming movie marks Rovio’s first foray into feature films, although there already is an Angry Birds Toons animated series. Rovio launched the series last year through its Angry Birds game, as well as on select video-on-demand channel providers, Smart TVs, connected devices, and on select TV networks around the world.

The Angry Birds movie opens in the US on July 1, 2016.

source: www.abs-cbnnews.com

Sunday, August 3, 2014

Movie toys teleport into digital playground


LOS ANGELES -- Those ubiquitous Angry Birds flew from the mobile screen to the toy store, hooked up with Hollywood, and are headed back to the digital world thanks to the telepod.

That is toymaker Hasbro Inc.'s answer to merging the physical and digital worlds of children's play in what the industry calls "toys-to-life." And like another leading toy company, Walt Disney Co., they are finding fans among the fervent audiences for action and superhero films.

Hasbro's Angry Bird telepods were a big attraction last weekend at San Diego's Comic-Con, an annual gathering of 130,000 comic and entertainment enthusiasts, with fans lining up to preview new Transformers-themed bird figurines containing miniscule codes that can be read by tablets.

The Angry Birds Transformers telepods, featuring "Autobirds" and "Deceptihogs," is due out on Oct. 15, spinning off the success of Paramount Pictures' June box office hit, "Transformers: Age of Extinction."

Licensed toys have become a key to extending the entertainment content revenue stream, with U.S. retail sales in 2013 of $5.3 billion, according to research company The NPD Group.

In the first quarter of 2014, the top licensed toys included Disney's princess lines and "Frozen" toys, which helped Disney bring in $885 million in consumer products revenue, about 8 percent of the company's overall revenue during that time.

The new "toys-to-life" category grew 47 percent in a 12-month period ending June 2014 to $437 million in sales in the United States, according to NPD's gaming analyst Liam Callahan.

Retail analyst Stephanie Wissink at Piper Jaffray estimates that by 2018, 25 percent of toys will incorporate a digital component or integration with electronic devices.

'Moving seamlessly'

"Kids enjoy both analog and digital play and they like moving seamlessly between the two," said John Frascotti, Hasbro's global chief marketing officer.

Using the bird and pig characters from Rovio Entertainment's Angry Birds mobile game app, consumers can place the physical figurine onto a plastic block and put it on a tablet's reader, which then recognizes the character via its magnetic code and imports it into the digital game.

Frascotti said Hasbro's 2015 line of Transformers robot toys will incorporate a digital element. The company is also likely to partner with Disney on toys tied to next year's anticipated "Star Wars" film, and Star Wars is already a top seller in the licensed toys market.

Disney made a loud entrance into the toys-to-life market with Disney Infinity, an interactive master game to which new characters and adventures are added.

With Marvel's "Captain America: The Winter Soldier" and "Guardians of the Galaxy" making a big splash at the box office this year, Disney is catering to the feverish demand for all things superhero by incorporating Marvel characters into Disney Infinity as of Sept. 23.

Consumers can buy collectible figurines of Disney characters such as Elsa from Oscar-winning hit "Frozen" or Marvel's Captain America, which have discs embedded with data chips that when placed on the Infinity Reader, can import the figure in the game. As characters advance through the digital game, the information is saved into the figurine.

"Physical toy sets are definitely not fading out," said Peter Phillips, senior vice president and general manager of Marvel's digital media group.

"The fact that we integrated a toy line as part of the game just shows that the two can work hand in hand very closely together."

source: www.abs-cbnnews.com

Tuesday, February 25, 2014

How Candy Crush, Angry Birds get your money


BARCELONA - They are free to download, fun to play, and fiendishly addictive: mobile games like Candy Crush Saga, Angry Birds and Clash of Clans want to get you hooked, then get your money.

Whether you are paying to obtain extra lives, buy 'gems' to use as a virtual currency, or just to carry on playing without delay, the "freemium" games boom is a money-spinner for the most successful developers.

In-app purchases helped to drive up spending on mobile games by more than 60 percent to $16.5 billion (12 billion euros) in 2013, according to research house IHS.

"What we have done is bring the thought processes and skills of selling and marketing more clearly into the game," said Nicholas Lovell, author of The Curve, a book about making money in a world of free digital content.

In any given month, only about one in 20 players of a given "freemium" game makes an in-app purchase, Lovell said, meaning the most devoted end up paying the most, while others enjoy it for free.

"If you are heavily invested in a game world and you are putting your emotions and your friendships in that game world then the psychology can become a lot more powerful," he said ahead of the February 24-27 World Mobile Congress in Barcelona, Spain.

Once a player has downloaded a free game, the holy grail of designers is to keep him or her playing, hopefully with various 10-20 minute bouts in a day and a longer session or two in the evening.

The most committed players are the most likely to spend, said Lovell, who is also the founder of Gamesbrief, a blog that advises games developers on business strategy.

For example, a player may pay to avoid waiting 24 hours before advancing to a key goal.

Then there is the chance to avoid "the grind".

A player might need 10,000 gold coins to obtain a crucial object, requiring the completion of 1,000 quests, each of which earns 10 coins.

Within a "freemium" mobile game, you can spend weeks to complete the "grind" of 1,000 quests or just pay some money to avoid the task altogether.

"That devalues it in some people's eyes. It is not evil. It is bloody annoying if you are the kind of person who thinks like that," Lovell said.

'Atmosphere of fear'

The industry expert welcomed new principles released by Britain's Office of Fair Trading to ensure parents authorise children's in-app purchases and to prevent unfair and aggressive sales techniques to which minors may be susceptible.

Apple and others should introduce a child mode that lets parents block unauthorised activities on their smartphones and tablets, he said.

Nevertheless, Lovell believed variable pricing would become a model for all digital content, not just games.

Brian Blau, analyst at technology research house Gartner Inc., said consumers were making in-app purchases simply because they wanted to play games.

"There is a certain amount of that addictive gambling type psychology about it but for the most part people just want to play the game. They like it," Blau said.

"There is nothing tricky about it. The thing is that you want to play the game."

For a minority, however, the video gaming world can become addictive.

Video games use "operant conditioning" to reward players for certain behaviours, said Emil Hodzic, a psychologist who runs a clinic treating video game addiction in Sydney.

"For example, you get a reward every time you hit your enemy with a sword," he said.

"But as time goes on, those rewards get stretched further and further apart. The person ends up spending more time for less reward. In the meantime, it builds up higher levels of anticipation."

Hodzic, whose clients are mostly aged 14-21, said children enjoy the reward of such video games but can struggle to self-regulate and risk getting into difficulty if their parents are not aware.

Some games, though only a minority, instil an "atmosphere of fear", he said, almost bombarding players with messages that, for example, offer "special rates" to get 10,000 gems to upgrade and protect a newly constructed castle.

Parents need to ensure their children keep their feet in the real world, Hodzic said.

"In terms of things to look out for, you want to be sure that their face-to-face world is not shrinking as their online world is increasing."

source: www.abs-cbnnews.com

Friday, September 20, 2013

Angry Birds Star Wars II app tops download charts


HELSINKI - The latest instalment of the Angry Birds video game series from Finnish game maker Rovio topped download rankings Thursday on its release in several Western countries.

"Angry Birds Star Wars II" was the most downloaded application from AppStores in several countries, including the US, France and Germany, according to download market analysts App Annie.

In China, where Rovio has announced plans for a major expansion, the game was the fourth most popular.

Earlier in September Rovio also launched a line of toys made by US toy giant Hasbro, which allow players to "teleport" characters into the video game world using web cameras on mobile phones and tablets.

Since launching the game in 2009 the Finnish company has enjoyed spectacular growth with its Angry Birds franchise, diversifying into theme parks, 3D film making and educational tools.

Some analysts have cast doubts over the company's expansion beyond video games. However Koopee Hiltunen at Finnish game industry organisation Neogames said this latest success was proof that the strategy was working.

"Rovio has shown that they are following a strategy that succeeds," he said.

Angry Birds Star Wars II is the seventh release in the series. As with the previous games, players use catapults to fire birds onto pigs who have stolen their eggs.

In this latest instalment of the game, based on the Star Wars sci-fi films, players are invited to "join the pork side" of the force.

source: www.abs-cbnnews.com

Tuesday, July 16, 2013

Sneak peek: Angry Birds Star Wars 2 game


MANILA -- Mobile games maker Rovio Entertainment announced on Monday that it will launch Angry Birds Star Wars II, the follow-up to the popular Angry Birds Star Wars title, on September 19 through various app stores.

Rovio also released a teaser video on YouTube.

In a joint release with Lucasfilm, Rovio said Angry Birds Star Wars II will follow the story of the three prequel “Star Wars” movies, including the introduction of never-before-seen game characters. Players can choose to “Join the Pork Side” and play as one of the villainous pigs.

“Angry Birds Star Wars was a blockbuster hit for us and Lucasfilm with over 100 million downloads since its release. We are thrilled to be able to introduce the exciting next chapter in the Angry Birds Star Wars saga to our fans around the world,” Jami Laes, executive vice president of games at Rovio Entertainment, said in a statement.

According to Laes, the new characters include versions of young Anakin, Mace Windu and Darth Maul.

The new game will also feature Hasbro’s Telepods technology “to extend the experience beyond the app and bring a whole new dimension to the gameplay,” Raes said.

Telepods are physical toys players place near the smartphone or tablet to teleport them into a game, a function similar to games such as Activision's Skylanders franchise and the upcoming Disney Infinity, according to USA Today. Over 30 toys will be available when the game launches.

“Hasbro worked closely with both Rovio and Lucasfilm to deliver a fully integrated Telepods experience with the new Angry Birds Star Wars II app. Now fans can enjoy unprecedented and seamless dual play in both physical and digital Angry Birds experiences,” John Frascotti, Hasbro’s chief marketing officer, said in the statement.

The Telepods will be available in retail stores by September for the game launch and will be presented to the public for the first time at San Diego Comic-con this month.

Simultaneously with the launch of Angry Bird Star Wars II in September, a new line of merchandise will also be introduced to coincide with the game including a complete line of toys, apparel, accessories and books.

source: www.abs-cbnnews.com

Thursday, April 19, 2012

Samsung bets on Angry Birds, other gaming apps to sell its new TV sets

Samsung is betting on the popularity of Angry Birds, among other games, to sell its new line of high-tech television sets.

Samsung's Smart TV, which costs about half the price of a brand new car, will allow users to play the popular strategy on television for free, Ariel Arias, Samsung AV Business Unit Head, said during the launch at Bonifacio Global City last night.

More than 1500 games and social media applications can also be used and played for free on the console, making content as one of the product's mostimportant selling points.

"Ang dami talagang content, the Viki Premiere, the Angry Birds, etc. You also have the kids, the fitness. For me that is more important. And we are trying to develop as much local applications as possible," Arias told InterAksyon.

Besides catering to kids, the entertainment system will also enjoyed by every member of the family.

However, consumers may have to wait until 2013 before Samsung's Smart TV is available in stores.

Prices start at P300,000, Arias said.

"If you compare that with top of the line TVs about two years ago which is 550,000, it is almost 50 percent less. It is far better,” Arias said.

source: interaksyon.com

Sunday, March 25, 2012

Rovio to get Angry Birds Space for Windows Phone: CEO


HELSINKI — Rovio is working on getting its new Angry Birds Space game to Microsoft’s Windows Phone 7 platform (WP7), its chief executive said on Friday, putting Nokia and other Windows phones more on a par with the iPhone.

“We are working towards getting Angry Birds Space to WP7,” Rovio Chief Executive Mikael Hed told Reuters, dismissing earlier media reports that the top gaming firm was dumping the platform.
Hed, however, said the launch date was not set.

Rovio’s games are topping sales charts on all key platforms and reports that the gaming company was shying away from the Windows Phone was seen as a major blow to Nokia’s strategy to shift to use it in all its smartphones.

After Hed’s comments to Reuters, Nokia shares were 0.6 percent higher at 3.97 euros by 1516 GMT.
“We are working closely together with Nokia to bring our games to their platforms,” Hed said. “Our mutual goal is to bring the best possible experience to our fans, including all fans using Windows Phone devices.”

The Finnish start-up behind the world’s most downloaded mobile game has been valued at up to $9 billion little more than two years after it first launched Angry Birds for Apple’s iPhone.
The game has been downloaded more than 700 million times, and is the fastest-growing game on Facebook.

source: interaksyon.com

Tuesday, February 14, 2012

Angry Birds fly to Facebook


JAKARTA — “Angry Birds”, the most-downloaded mobile app of 2011, was catapulted to the world of Facebook on Tuesday in a bid by its Finnish maker Rovio to get one billion people playing the addictive game.

Fans were able to test the new Angry Birds Facebook app online Tuesday morning ahead of its official global launch in Jakarta, the world’s most Facebook-connected city.

“With the great success of the Angry Birds game on smartphone platforms, Rovio intends to reach more fans and be on every screen and every platform,” Rovio Asia senior vice president Henri Holm said in a statement.

“Therefore, the company developed Angry Birds on Facebook to reach more than 800 million Facebook users worldwide.”

In the game, players fling colourful and grumpy wingless birds from a slingshot into smarmy egg-stealing pigs.

It has been downloaded more than 700 million times since it launched in 2009 and the birds have become a global phenomenon, featuring on a huge array of merchandise and in popular culture.

The number of players is likely to soar beyond one billion as Rovio offers a new version of the game with more levels and interactive features to around 845 million Facebook users.

The new app allows players to compete with their Facebook friends for high scores, send gifts to friends and achieve more precise and powerful targeting by purchasing new “power-ups”.

Rovio does not disclose how many Angry Birds apps have been downloaded in Indonesia. But the country’s love for the game is obvious in the ubiquitous paraphernalia in malls, from Angry Birds mobile phone covers to baby jumpsuits.

More than 17 percent of Indonesia’s 240 million people are on Facebook, and Jakarta alone has over 17 million Facebook accounts, according to Holm.

“That is more than four times the accounts in New York and almost twice the amount of the second city on the list,” the Rovio official told AFP.

Second to Jakarta is Istanbul with 9.6 million Facebook accounts, and third is Mexico City with 9.3 million, according to social networking trackers Socialbakers.com.

Indonesia as a whole has 43.1 million Facebook accounts, making it Facebook’s third-biggest user base after the United States with 155.7 million and India, which just surpasses Indonesia with 43.5 million users.

Rovio was a little-known company before its Angry Birds took flight.

It had previously launched 50 games with successes including mobile versions of “Burnout” and “Need For Speed”.

source: interaksyon.com

Thursday, January 26, 2012

Angry Birds coming to Facebook on Valentine's Day?

Angry Birds lovers may get their dream date on Valentine's Day, when the lovable video game characters slingshot their way to social networking giant Facebook.

Tech news site Penn-Olson.com reported Thursday (Manila time) Rovio, the maker of the hit game, is planning a big launch in Jakarta on Feb. 14.

"Speaking exclusively to Penn Olson today in Jakarta, Peter Vesterbacka, the ‘Mighty Eagle’ of Rovio, and Henri Holm, the SVP of Rovio Asia, shared the company’s plan to release Angry Birds to more than 800 million people on Facebook. And what’s more, the company is planning its big launch to be held in Jakarta on February 14th. Why Jakarta? Well it’s obvious, Peter says, as Jakarta is the global capital of Facebook. Holding the launch here would be appropriate as it is a major Facebook hub," it said.

Angry Birds slingshot its way to success shortly after its release in 2009, and Rovio has since been busy building the brand.

Penn-Olson said the game has had more than 700 million downloads and may have more than one billion this year.

The success of "Angry Birds" is triggering Rovio's evolution into an entertainment company that will make comics, animations, and even plush toys.

Rovio has also worked with Samsung so Angry Birds will be pre-installed on every new Smart TV and the 2010 and 2011 versions of the TV sets will get an update that will install Angry Birds, Penn-Olson reported.

"Not only that, they are bringing the Angry Birds experience to the next billion by reaching the feature phone market (working together with Nokia on its Asha series). In the near future, Rovio is also working to bring a seamless and connected experience through any platform you play Angry Birds on. For example, if you start playing Angry Birds on your iPad, you can continue your progress on your Samsung TV or on a PC in an internet cafe," it said.

However, it said gamers should not get too carried away with the game on Valentine's Day, lest they risk angry girlfriends.

"We encourage our readers not to get too carried away playing the game that you forget your normal Valentine’s Day responsibilities. Angry Birds are one thing, but angry girlfriends are a different game altogether," it said.

Facebook demonstration

Penn-Olson said Vesterbacka demonstrated the game on Facebook, showing its full screen capability and higher quality animation to maximize the playing experience.

It said Rovio will also introduce new power-ups such as an earthquake or special, bigger, or stronger birds that one can buy for 99 cents or earn while playing the game.

Social gaming

Angry Birds on Facebook will be social, with leaderboards so people can try to beat each other scores by buying power-ups to earn bragging rights.

Rovio also plans to release more games than it did last year, after releasing the Rio and Seasons variants in 2011.

It hinted at making a more localized game with local content, Penn-Olson said.

Recently, Rovio released a Year of the Dragon update to Angry Birds Seasons for the Chinese New Year where it has a new theme, animations - and a swooping dragon as a power-up.

"The team is planning to do something like this in Indonesia, and that’s another part of the reason for the visit here. The forthcoming game will include local content such as Batik, Garuda, or even Komodo so that it has a more local touch filled with Indonesian cultural references," it said.

Intern recruitment at Rovio

Rovio also plans to recruit an intern by holding a game developer competition in Indonesia.

The winner will earn an internship for a month and, in return, contribute to the localized version of Angry Birds. — TJD, GMA News

source:gmanetwork.com

Monday, December 12, 2011

'Angry Birds' developer aims slingshot at playground

HELSINKI - The world's most popular computer game will become live attractions for children next year when the first "Angry Birds" playgrounds appear in Finland.

The developer of the Angry Birds app, found on mobile devices such as iPhones and tablet computers, said on Monday that two Finnish towns will get the first playgrounds kitted out with equipment inspired by the game's characters as it signed a global deal with playground equipment manufacturer Lappset.

Mobile gaming firm Rovio, which plans to go public within a few years, said last month its hit game had reached a record 500 million downloads less than two years after its launch.

Unlike most mobile game crazes, Angry Birds, in which players use a slingshot to attack pigs who steal the birds' eggs, has stayed atop the charts since it was launched for Apple's iPhone in 2009.

Rovio is expanding the brand across traditional merchandising, to items such as toys and baby products, and is taking the birds to the big screen with film studios.

Lappset will manufacture play and activity equipment and ready-made playgrounds or activity parks inspired by the Angry Birds characters.

"The playgrounds fit perfectly into the Angry Birds world and our way of thinking," Rovio marketing chief Peter Vesterbacka said in a statement.

The Angry Birds playground product range features animal spring riders, swings, sandpits and a range of climbing towers with slides, and a unique Angry Birds arcade game.

Earlier this year, Rovio raised $42 million from venture capital firms including Accel Partners, which previously backed Facebook and Baidu, and Skype founder Niklas Zennstroem's venture capital firm Atomico Ventures.

Rovio was founded in 2003 after three students including Niklas Hed — CEO Mikael Hed's cousin and now Rovio's COO — won a game-development competition sponsored by Finnish mobile phone maker Nokia Oyj and Hewlett-Packard CO. - Reuters

source:gmanetwork.com