Showing posts with label Consoles. Show all posts
Showing posts with label Consoles. Show all posts

Wednesday, December 18, 2019

Nintendo supplier to shift game console production from China to Cambodia


TOKYO - Japanese electronic device maker MinebeaMitsumi Inc. will shift part of its video game console production operation to Cambodia from China, a company spokesman told NNA on Tuesday, with the outcome of the United States-China trade row remaining uncertain.

The move by MinebeaMitsumi, a supplier to video game giant Nintendo Co., comes after the United States canceled last week its planned punitive tariffs on video game consoles, among other products, shipped from China.

MinebeaMitsumi will introduce upgrades to its plant located in a special economic zone in the Cambodian capital of Phnom Penh, planning to have the assembly of video game consoles for export at full capacity from 2020.

Production has partially started already, the spokesman said, while declining to disclose the amount of investment or planned output capacity.

He said they plan to beef up production in Cambodia overall, where they currently make products such as ball bearings and LED backlights under its local arm, Minebea (Cambodia) Co., and expand the number of workers to 20,000 from 7,000 in the next few years.

Nintendo, which made up 16.4 percent of MinebeaMitsumi's sales in the fiscal year through March 2019, revealed in July its plan to shift part of its Switch console production from China to Vietnam.

It said the decision to move production of the popular video game console was made to avoid future uncertainty, after opposing the U.S. tariffs in a joint statement released in June. (NNA/Kyodo)

source: news.abs-cbn.com

Tuesday, August 20, 2019

It's connected devices vs consoles at biggest e-games convention


COLOGNE, Germany - Connected devices are challenging consoles at the world's largest online gaming fair, as hundreds of thousands of fans jostle to see top e-sports stars in action and give feedback that can decide whether a new release is a hit or a flop.

The gamescom fair in Cologne, Germany, opens to the general public on Wednesday after a series of sneak-peek events to whet the appetite of a rising generation of enthusiasts who spend more time on gaming than they do watching TV.

Stars of competitive online gaming, known as e-sports, are now making the kind of money earned by professional soccer or tennis players, with US teenager Kyle Giersdorf scooping $3 million at last month's Fortnite World Cup.

Organizers say this year's event will focus on cloud-based gaming, amid a trend towards using a range of connected devices and away from consoles such as the Sony Playstation or Microsoft Xbox.

"Cloud gaming is a very important trend - it's about being able to play the best, newest games on practically every device because the actual account is in the cloud," said gamescom's Felix Falk.

Independent developers will also be in the spotlight, added Falk.

Fans will get an up-close look at their heroes demonstrating forthcoming releases, with developers and industry analysts observing queues and interviewing visitors to assess which might turn out to be hits.

"This starts very early," said Jens Kosche, a developer at the German unit of Electronic Arts, which is behind games such as Anthem and Apex Legends.

"We show games to select players and they tell us what they think could be better, and what they like. With that feedback we can develop the game further."

There are an estimated 2.6 billion e-gamers worldwide who will spend some $148 billion on games and related products this year, according to research from Newzoo cited by Mirabaud Securities.

That figure is forecast to rise to $174 billion by 2021 as e-gaming gains in popularity thanks to faster mobile connectivity and the spread of technologies like artificial intelligence and virtual reality.

That makes online gaming – and following e-sports pros on social networks such as Amazon's streaming platform Twitch – a lucrative channel for advertisers and marketers as mainstays like TV stagnate. (Additional reporting and writing by Douglas Busvine, Editing by Alexandra Hudson)

source: news.abs-cbn.com

Wednesday, November 6, 2013

Sony to charge fees for multiplayer games on PS4


Sony Corp plans to charge a monthly fee of $9.99 in the United States and 6.99 euros ($9.40) in Europe for playing multiplayer online games on its PlayStation 4 (PS4) console scheduled to debut this month, the Nikkei business daily reported without citing sources.

Multiplayer games can be played for free on PlayStation 3.

Sony plans to charge 500 yen ($5.00) a month for multiplayer games in Japan when the new console debuts in February, the Nikkei said.

Sony plans to make PS4 more attractive by including more social networking functions, such as the ability to chat with fellow players, the business daily reported.

Microsoft Corp's Xbox One will also launch this month.

source: www.abs-cbnnews.com

Saturday, March 10, 2012

Apple’s new iPad making waves in video game market


Apple Inc’s faster and sharper-looking new iPad is drawing the notice of the traditional video game industry, as developers are envisioning games for it that have more in common with the visceral 3D shooter “Call of Duty” than “FarmVille.”

The company is also setting itself up to take on Microsoft and Sony on their home turf of game consoles.

From Electronic Arts to “Crysis” developers Crytek, industry executives are figuring out ways to migrate graphics-intensive so-called hardcore games to the iPad. Epic Games and Namco Bandai took the stage at Apple’s iPad unveiling this week to show off what they can do with an iPad that has a faster quad core processor.

With more than 55 million iPads sold to date, including 15.43 million last quarter, the tablet is quickly catching up to the number of consoles on the market: the PlayStation 3 has sold 62 million units and Xbox 360 has moved more than 65 million units. That growing user base is drawing developers who want to see their games played on as many devices as possible.

“Apple is definitely building their devices as if they care a lot about ‘triple-A’ games,” said Mike Capps, president of Epic Games, the studio behind “Gears of War” for consoles and “Infinity Blade” for the iPad.

The “triple-A” moniker is bequeathed to only the highest-quality video games — those with the best graphics and that cost in the tens of millions of dollars to produce. So far, not many “triple-A” titles appear on mobile devices.

Capps, who has appeared on stage at all three of Apple’s iPad launches, said he is trying to push the console manufacturers, Sony and Microsoft, to come out with more powerful devices so they do not get left behind. On Wednesday, he told the crowd in San Francisco the new iPad has better screen resolution and more memory than Microsoft’s Xbox and Sony’s PlayStation.

While gamers today might still prefer to play shooter games at home on big screen TVs with a handheld controller, that could soon change, Capps said, especially if a bluetooth controller is developed for the iPad.

“It is quite easy to imagine a world where an iPad is more powerful than a home console, where it wirelessly talks to your TV and wirelessly talks to your controller and becomes your new console,” Capps said in an interview.

Meanwhile, the industry is bracing for change. Frank Gibeau, president of Electronic Arts’ Labels (EA.O), who oversees the company’s biggest games such as “Battlefield 3″ and “Star Wars: The Old Republic,” said the company is eyeing Apple’s moves closely.

“When the iPad gets to the processing power that’s equal to an Xbox 360 and it connects to a television, that’s no big deal to us. We’ll put the game through the iPad and have it display through the television.” Gibeau said.

Bring on the games

EA has already brought some games from its marquee franchises to the iPad: “Dead Space” and “Mass Effect”.

For publishers, “it used to be, oh hey, it’s just the Nintendo, Sony and Microsoft show, but that’s not the case anymore,” Gibeau said.

Germany’s Crytek, which developed “Crysis 2″ for consoles and PCs, is working on its first game for the iPad, due out in the spring. While that game will be puzzle-based — minus the free-wheeling pyrotechnics — the company said it could one day bring that genre of hardcore games to the device.

“As more people come to these platforms, we have to follow our fans,” said Kristoffer Waardahl, a Crytek studio manager.

While speedier iPads will soon be getting into more gamers hands, Jeremy Parish, editor in chief of gaming blog 1UP.com, said it does not necessarily put pressure on console makers to come out with a new product any faster. The Xbox 360 launched in 2005 and the PlayStation 3 came out in 2006.

“For the console makers, it has got be a little bit of an embarrassment to say that this tablet has more power and better screen resolution. But at the same time, this will not be the motivating factor to get them to jump into a new generation of consoles,” Parish said.

Yet the industry is counting on a new wave of gaming hardware in the near future. Nintendo will release the “Wii U,” its first console with high-definition graphics, later this year.

For now, experts are divided as to whether the new iPad will make a dent on consoles but at least one investor said he does expect sales of rival gaming products to be hurt.

“While consoles won’t cease to exist, it does create pressure on them by hurting their growth and taking away some of their customers,” said Michael Yoshikami, CEO of Destination Wealth Management.

Sony spokesman Dan Race said “the PlayStation 3 business is having its strongest year ever” and the “PlayStation $249 price point is resonating with gamers and families alike.”

Nintendo’s U.S. executive vice president of sales and marketing, Scott Moffitt said “Regardless of the device, consumers have repeatedly demonstrated that they care more about the experience than the tech specs.”

Microsoft declined to comment.

Apart from the iPad, Apple’s fledgling TV product is also being watched closely by video game companies. Hudson Square analyst Dan Ernst said he doubts the iPad will affect console sales, but said an Apple TV with an app store could one day pose a viable threat.

source: interaksyon.com