Showing posts with label Apple App Store. Show all posts
Showing posts with label Apple App Store. Show all posts

Friday, August 20, 2021

Epic Games says Google paid phone and game makers to avoid $1-billion app store hit

"Fortnite" developer Epic Games on Thursday unsealed details about contracts it alleges Alphabet Inc's Google signed with phone makers and other top video game companies to avoid losing $1.1 billion in annual app store profit.

Epic in 2018 launched "Fortnite" through its website and a partnership with handset maker Samsung Electronics Co , bypassing Google's Play Store, which charges developers fees of up to 30 perecnt of their sales.

Google feared other companies copying Epic and blocked that possibility by erecting unlawful hurdles, Epic alleged in an antitrust lawsuit filed against Google last year.

Google said the lawsuit remains baseless and mischaracterizes business conversations. A trial has not been scheduled.

Among new details a judge ordered be unredacted, Google in 2019 estimated up to $6 billion in Play revenue and $1.1 billion in profit would be at risk in 2022 alone if Epic's approach spread and alternative stores found success, according to the lawsuit.

But Google avoided the feared hit.

In 2019, it launched "Premier Device Program" to pay phone makers to ensure the Play Store's exclusivity and limit the appeal of partnerships similar to what Epic had reached with Samsung, according to the newly released details.

Premier partners received 12 percent of Google's search revenues from their phones, compared with 8 percent traditionally, according to the filing. Some partners, including LG Electronics Inc and Lenovo Group's Motorola, also received 3 percent to 6 percent of Google "Play spend."

Separately, Google in 2019 as part of an effort dubbed "Project Hug" approved spending "hundreds of millions of dollars" on over 20 top developers in marketing and other benefits to keep them on the Play Store, according to the details. The "vast majority" accepted Google's offer by December 2020.

According to the lawsuit, Google internally called the new deals a success in stopping a "contagion" of developers sidestepping the Play Store. 

-reuters-

Monday, September 7, 2020

Epic Games asks court to force Apple to reinstall Fortnite


SAN FRANCISCO, United States - Epic Games is trying to convince a California court to reinstate Fortnite on the Apple App Store pending legal proceedings, arguing that doing so is in the "public interest," court documents show.

If not, the game could suffer "irreparable harm," the company's lawyers said in a new lawsuit delivered Friday.

The gambit comes amid a battle over whether Apple's tight control over the App Store, and its 30 percent cut of revenue, counts as monopolistic behavior.

Apple pulled Fortnite from its online mobile apps marketplace on Aug. 13 after Epic released an update that dodges revenue sharing with the iPhone maker.

Last month a US court rejected Epic's bid to have Fortnite reinstated on the App Store, saying its eviction by Apple was a "self-inflicted wound."

"Over 116 million registered users have accessed Fortnite through iOS — more than any other platform," Epic says in the new complaint.

"By eliminating many of these players from Fortnite, and blocking Fortnite's ability to access over a billion iOS users, Apple is irreparably harming Epic's chances," it continues.

Daily active users have dropped by more than 60 percent since Fortnite was removed, it says, while Epic's reputation has also taken a hit.

"Epic may never see these users again," the lawsuit says.

But it did not back down from its fight against Apple, stating that the tech giant "is a monopolist."

Due to the legal row, Fortnite fans using iPhones or other Apple products no longer have access to the latest game updates, including the new season released at the end of August.

Apple does not allow users of its popular devices to download apps from anywhere but its App Store.

Agence France-Presse

Tuesday, September 1, 2020

Apple’s app war needs peace


Your tween might be freaking out that she can’t play a new “Fortnite” video game on her iPhone. Or maybe you’ve heard that Spotify, Tinder, Facebook and a small email company are fuming about how Apple treats their apps.

Apple has an iron grip on what apps people can download on their iPhones, and some app makers are complaining loudly about this arrangement as well as the fees that Apple collects from some apps.

This feels like an intractable standoff, with app users caught in the middle. But there are nuts-and-bolts changes that Apple could make to tackle the bureaucracy, unpredictability and unfairness of the app world.

These changes won’t end all of these conflicts, which are starting to deprive people of apps or make them confusing and expensive to use. But the app system could be made better even without a truce.

I asked for ideas on how Apple could improve the app store from Jacob Eiting, a founder of RevenueCat, which helps app makers design in-app purchases and knows what drives developers crazy.

Specify how developers can fix rejected apps: 

Apple says yes or no to each new iPhone app or app update, based on the company’s 12,700-word app rule book — not including addendums.

Eiting said developers sometimes get rejection letters that simply recite a portion of Apple’s rules. He said it would be more helpful if Apple’s staff offered specific suggestions for what developers could change — sometimes as minor as tweaking a menu — to get the app approved.

Improve Apple’s payments technology:

Eiting said it could take weeks or longer for app makers to write software that links their app to Apple’s proprietary system for people to pay for stuff with a fingerprint or face scan. Creating software hookups with other payments technology is much simpler, he said.

Clarify the gray zone:

Apple has two categories of app purchases: When you buy something virtual, like an e-book, Apple collects from the app maker a fee of up to 30 percent on the purchase. When you buy something to use in the real world, like a physical book or an Uber ride, Apple doesn’t charge a fee.

But an increasing number of apps offer services that are somewhere between real and virtual — personal training or cooking classes conducted over an app, for example.

Eiting said Apple needed to clarify when the company would assess commissions on apps that offer these hybrid activities. Confusion over this question is stopping some apps before they even start, he said.

Consider an independent app review:

There are inevitable questions about conflict of interest between app makers and Apple’s own apps that compete with them. The founders of Blix, an email app maker that has fought with Apple, suggested to me that Apple create an independent app review process to make sure it isn’t unfairly punishing rival apps.

Apple has in the past made changes to its app system to respond to developers’ complaints, and the company told me it’s always open to more. Any tweaks, though, won’t go as far as some app makers want: essentially, to blow up Apple’s control over what apps are allowed on people’s iPhones.

But it’s still possible to revamp the app system in ways that could bring more calm for Apple, developers and our smartphone-dependent lives.

-Shira Ovide, The New York Times-

Thursday, April 7, 2016

YouTube Gaming app launched in PH

MANILA -- YouTube, the video-sharing subsidiary of tech firm Google, is making its YouTube Gaming mobile app available to users in the Philippines, allowing gamers to watch, livestream, and share gaming-related content.

The mobile app, which is available on Android Google Play and Apple App Store, allows users to watch game-related news, reviews, tips, walkthroughs and even live tournaments.


Several local gaming channels are already accessible through the app, including MineskiTV, Radapedaxa, and UkieKookie, to name a few.

YouTube Gaming, essentially a channel dedicated to gamers, was launched in the U.S. and U.K. in August 2015. It is a response to a growing community of video game enthusiasts worldwide.

In a statement, Google Philippines said gaming channels make up 20 of the top 100 most subscribed channels in the world. Millions of gamers watch over 140 billion minutes of gaming videos and livestreams every month.

In addition, the app itself also provides easier access for gamers since more than half of YouTube gaming views are on mobile devices, which validates the creation of the YouTube Gaming app.

The company said that Asia is one of the fastest growing regions for gaming content.

source: www.abs-cbnnews.com

Monday, February 15, 2016

Pinoy-made video game turns 'Super Mario' into a villain


The advent of home console gaming over three decades ago saw millions of people worldwide falling in love with a heroic plumber who needs to navigate his way through pipes and a variety of creatures to save a kidnapped princess.

Now, in a twist that movie producers would love, the hero has become the villain. Instead of guiding the plumber through various worlds and missions, one game has chosen to make a parody, where the plumber has to be killed.

In an interview on ANC's "Future Perfect," Bari Silvestre, one of the game designers of "Kill the Plumber," said he collaborated with a Russian game developer to develop the game.

A parody of the popular Super Mario game, the game's objective is to kill the plumber using several methods.

According to Silvestre, the first version of their game faced copyright issues due to its similarities to the original game.

"Kasi masayado siyang similar noon, as in red and blue 'yung costume niya, and then, masyadong crossing the line na siguro, so na-ban siya sa Apple, pero na-release namin sa Google Play."

Upon receiving recognition from gaming blogs, websites and conferences, Silvestre and his Russian collaborator decided to improve the game, and to make it more available to a wider audience.

"Inimprove namin siya eh, kasi nagkaroon siya ng maraming recognition, features sa mga websites at conference. So sabi namin, we have something na kailangan nating i-improve, and siguro, one more take na i-submit ulit sa Apple. Version 2 na itong nakikita niyong Kill the Plumber," Silvestre said.

Kill the Plumber is available for $5 in Steam and $3 in both Apple App Store and Google Play Store. - Future Perfect, ANC, Feburary 10, 2015

source: www.abs-cbnnews.com

Thursday, October 8, 2015

Apple removes some apps from online store over security concerns


Apple Inc. said on Thursday that it had removed "a few" applications from its App Store, expressing its concern that the security of some users' personal data could be compromised in certain circumstances.

The company said the apps threatened users' security by installing certificates that can expose data to monitoring by third parties. The company did not specify the precise number of apps at issue.

"Apple is deeply committed to protecting customer privacy and security," an Apple spokeswoman said in a statement. "We are working closely with these developers to quickly get their apps back on the App Store, while ensuring customer privacy and security is not at risk."

Apps with so-called root certificates route user data to servers where it can be analyzed. That opens the door for network providers to view encrypted traffic, leaving users vulnerable to data breaches.

Among the apps removed was Been Choice, which has attracted attention for its ability to block advertising in apps.

An Apple spokeswoman said the company would release a support page to help users remove the apps in question from their devices.

source: www.abs-cbnnews.com

Tuesday, September 22, 2015

Apple App Store suffers 'worst' malware attack


WASHINGTON, United States - Hackers infiltrated the vaunted Apple ecosystem by injecting malicious software into popular Chinese mobile apps, potentially affecting hundreds of millions of users and raising security concerns as the US tech giant prepares its newest iPhone launch.

The company said Monday it had removed tainted applications from its App Store, days after security researchers revealed the breach of Apple's normally secure system which aims to weed out infected applications.

In China, more than 300 apps including the hugely popular instant messaging service WeChat and ride-hailing app Didi Kuaidi were infected with the "XcodeGhost" malware, potentially allowing access to private user data including passwords, Chinese state-run media said.

The reports were a blow to the US firm, which has Greater China as its second-largest market.

Apple told AFP that it had removed the affected apps from its online store.

"To protect our customers we've removed the apps from the App Store that we know have been created with this counterfeit software and we are working with the developers to make sure they're using the proper version of (Apple software) Xcode to rebuild their apps."

"To protect our customers we've removed the apps from the App Store that we know have been created with this counterfeit software and we are working with the developers to make sure they're using the proper version of (Apple software) Xcode to rebuild their apps."

Apple's reaction came days after US-based cybersecurity firm Palo Alto Networks uncovered the flaw, saying the malware came from computer code uploaded to Baidu's cloud file-sharing service used by Chinese app developers.

Anti-censorship group Greatfire.org, which tracks Chinese Internet restrictions, called the news "the most widespread and significant spread of malware in the history of the Apple app store, anywhere in the world."

Apple, which reviews and approves each application, has generally kept its apps malware-free, analysts say.

But Alan Cockerill at the US security firm Lookout said "there are no perfect systems."

In a blog post, Cockerill said that "while Apple has traditionally done an excellent job of keeping malware out of its App Store, malicious actors are always looking for new ways to break through."

"The malicious code may have hundreds of millions of victims," Cockerill said.


Apple checks failed

Johannes Ullrich at the SANS Technology Institute said that "the real problem here is this malicious code made it past the Apple App Store check-in process."

"Apparently there is some trust between Apple and some of these developers of large applications like WeChat so these applications aren't necessarily tested as carefully if they are coming from a name-brand company," Ullrich said.

Palo Alto Networks said the malware was hidden in the Xcode software required for apps and made its way into applications without the knowledge of developers.

But once installed, the malware could allow a third party to gain access to private and personal information on an Apple device.

The malware can issue a fake dialog alert to gain access to passwords, or hijack a browser to direct users to a fake website. It can also read and write data in the user's clipboard, which could be used to get passwords, according to Palo Alto.

Only Chinese apps were known so far to have been infected -- although some of those, including WeChat, are also used outside China.

Chinese apps are thought to be vulnerable because developers often bypass the official, more secure, Apple channels, which can be slowed by Chinese Internet monitoring.

Tencent, which makes the WeChat software -- used by 500 million in China -- said it had repaired the flaw and that there had been "no theft (or) leakage of users' information or money."

The makers of app Didi Kuaidi, which claims 200 million regular users, also reported a fix and said no user privacy was compromised.


Bad timing

Independent security consultant and researcher Graham Cluley said the incident is not all bad for Apple.

"It suggests that Apple's security is pretty good," Cluley said in a blog post.

"After all, this was quite a complicated way to get malware into the App Store."

Cluley said Apple "has a much much better track record than Google's Android one for security."

But Thomas Reed at the software firm Malwarebytes said it may hurt Apple at a delicate time.

Apple is set to release its new iPhone 6S and 6S Plus handsets on Friday in the US, China and several other key markets.

"There is little doubt that there will be some revision of the app review process at Apple as a result, but it's also certain that this incident will erode consumer confidence in the App Store as a (mostly) unassailable malware-free fortress," he wrote in a blog.

source: www.abs-cbnnews.com